RoboGarden For Schools

Student & Teacher Friendly Curriculum - Tools For Code Learning

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With RoboGarden, educators do not need even a basic understanding of computer science to enable their pupils to learn coding.

RoboGarden For Teachers

RoboGarden gives administrators and educators the ability to manage all aspects of their students' coding courses

View Classroom details

Teachers can view classroom details like class list and assign missions.

View classroom progress

Teachers can monitor classroom progress and view each student’s level of achievement such as, completed missions.

RoboGarden For Students

View classroom enrollment

Students can view the classrooms they are enrolled in and select any one of them to access different courses.

Select coding mission and solve

Once a course has been assigned, the learner can attempt missions.

Our Journeys

The 'journey' is the course in RoboGarden. A RoboGarden 'journey' consists of eight 'adventures'. Over the course of the 'journey', the student will learn various key coding concepts and apply them to math and science scenarios.

Grade 1+ : Get to know the world in the party

In this journey, students learn the basic movement of Robo inside the field as well as functions that make changes to the field like set color and write text. Students solve missions to get familiar with Sequencing and motor actions of Robo while playing and apply some simple math concepts.

JOURNEY DETAILS

Grade 1+ : Exploring the Maze

Maze in this journey have been built to avoid many obstacle by different movement.
Student will be introduced to rotation and translation movement to reach his goal.

JOURNEY DETAILS

Grade 1+ : Play with the Alphabet

Students will become familiar with letters of Alphabet. They will begin with missing letters, move on to writing a complete word, and end with completing entire statements.
They will explore new animals, fruits, and vegetables, and will also learn the words and expressions used to describe family.

JOURNEY DETAILS

Grade 2+ : Sense the fun in the birthday party

While preparing for a birthday party, students will learn repeat loop and Robo sensors of colors and text. Applying all that in solving some math puzzles and collect objects and move objects around.

JOURNEY DETAILS

Grade 3+ : What if Robo goes to the moon?

Students will get familiar with conditions, while loops, variables, and simple addition/suptraction operations in programming. Practice variables and conditions to solve some math puzzles and prepare for launching a rocket to the moon.

JOURNEY DETAILS

Grade 4+ : Let's go to the moon, back and forth

"Upon completion of this journey, Students will be more familiar with variables operations, Loops with variables, and advancep math expressions on variables. Solve more puzzles while planning to a journey to the moon, and apply that on math concepts."

JOURNEY DETAILS

Grade 5+ : Need a break, build a snowman

Students in this Journey will learn how to use continue and break to control the behaviors of loops. Moreover, the students will be able to construct nested loop structures to create more complex repetition logic in their codes.

JOURNEY DETAILS

Grade 6+ : What is the function of a snowman?

In this journey, students will continue their journey in learning and applying programming concepts of arrays, loops, and nested loops. Another important concept is introduced which is structured programming and organizing their code in functions.

JOURNEY DETAILS

Grade 6+ : Discover JavaScript

Learn the syntax of javascript. How loops, conditions, math oprations are written in javascript. Students will start their first steps to javascript as a textual language and its relation to blockly programs

JOURNEY DETAILS

Grade 6+ : Discover Python

Learn the syntax of Python. How loops, conditions, math oprations are written in Python. Students will start their first steps to Python as a textual language and its relation to blockly programs

JOURNEY DETAILS

Grade 7+ : Decorate the tree from bottom up

In this journey, Students will get familiar to all programming concepts from simple sequencing to conditions, loops, nested structures. This is a compressed journey from beginner level to moderate programming level in a funny puzzles to solve.

JOURNEY DETAILS

Grade 7+ : Introduction to Java Script

Students will write their first lines in Javascript, know variables and expressions, if else, simple loops. Learn scripting using javascript, without the need to setup complex environment.

JOURNEY DETAILS

Grade 7+ : Introduction to Python

Students will write their first lines in Python, know variables and expressions, if else, simple loops. Learn scripting using Python, without the need to setup complex environment.

JOURNEY DETAILS

Grade 8+ : Master JavaScript

Upon completion of this experiment Students will be able to write more complex blocks of code in javascript. Be familiar with javascript arrays and functions.

JOURNEY DETAILS

Grade 8+ : Master Python

Upon completion of this experiment Students will be able to write more complex blocks of code in Python. Be familiar with Python arrays and functions.

JOURNEY DETAILS

Grade 9+ : Professional Java Script Programming

In this journey, students will build a whole application in javascript with complex functionality. In addition to writing full application, students will be familiar with code version control systems like (git)

Grade 9+ : Professional Python Programming

In this journey, students will build a whole application in Python with complex functionality. In addition to writing full applicatio, students will be familiar with code version control systems like (git)

Education First

NGSS Compatible Curriculum

Our journeys are designed to be as fun as they are informative. They don’t just teach Robo to move and perform different tasks, the students learn a lot of important information during the process.

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K-12 Compatible Curriculum

Our courses (journeys) have been developed taking into consideration the key skills and learning outcomes of the K12 education curriculum outcomes; the lessons are designed to match the same learning outcomes as those corresponding to the same age group in the Ontario curriculum.

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School Plans

BRONZE

350 Students
10 Classrooms/Journeys

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SILVER

700 Students
20 Classrooms/Journeys

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GOLDEN

1050 Students
30 Classrooms/Journeys

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