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Begin Your Coding Journey: Need a break, build a snowman

Need a break, build a snowman

learn how to have a break and then continue building a snowman

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Description

Use advanced loops in your journey on ice with the snowman

Technical Details

Students in this Journey will learn how to use continue and break to control the behaviors of loops. Moreover, the students will be able to construct nested loop structures to create more complex repetition logic in their codes.

What you will learn

  • Break and Continue loop commands
  • Construct Simple Nested loops

Prerequisites

  • Journeys: Let's go to the moon, back and forth

Preview Video

Adventures

Adventure 1: Let's become familiar with this world of ice!

Oh! Hello there! I'm new to this ice world. I'll start this adventure by getting to know the new environment by preparing my fishing equipment to do my favorite hobby, ice fishing!

ADVENTURE DETAILS

Adventure 2: Let's move around the rocks!

Great work, keep it up! Now let's collect all the fish we can, we need to feed the team.

ADVENTURE DETAILS

Adventure 3: Let's collect buckets

Awesome! I can't get enough of this! How about we start collecting some buckets to transport the fish?

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Adventure 4: Watch out for the cracked ice!

Wow! When we finish this adventure, we will be half way there! It's about time we get to know this lake's surface and make note of the dangerous areas of thin and cracked ice. We can do this!

ADVENTURE DETAILS

Adventure 5: Use fewer code blocks

We have done it! We made it through half of our amazing journey. The best is yet to come! Be careful, you need to guide me using the fewest amount of code blocks. Let's get those paddles!

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Adventure 6: Let's collect some equipment

We make a great team! I am having a blast here! How about we collect some more fish bait using the fewest blocks possible? Make sure to stay on course and be aware of the broken ice.

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Adventure 7: Let's get in the boats

Awesome! The team wants to go rowing in the lake. We will have to get the equipment ready.

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Adventure 8: Fishing automation

This has been amazing! I can't believe we have reached our last adventure of this Journey! Now we need to make our code less and reusable, let's make some functions.

ADVENTURE DETAILS

Need a break, build a snowman

learn how to have a break and then continue building a snowman

JOIN
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