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Gamification of learning

2019-02-28
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Gamification of learning is a trend that can be seen everywhere in today’s world. Schools, universities, and online learning systems have all begun to design gamified environments in which they migrate all their content to games. There are many options to choose from, including a variety of technologies that include 2d/3d game environments, VR/AR environments, and much more.

Not an easy task

Gamification of curriculum is not a simple process. Each course must go through many design and development iterations to ensure a positive learner response to the content. RoboGarden took an even more complex approach to gamifying learning. Game environments were handed over to game designers to make sure scenes were designed with rich graphics and gameplay.


Robo, RoboGarden’s hero robot who is the star of all its missions, passed through many iterations of design and enhancements. Robo’s motion and degrees of freedom were designed to suit the environment and the grid. His actions were also designed to suit the missions and to enable him to interact with objects from multiple environments.

Interaction with the environment

Robo can move forward and backward and can rotate. He can pick up and put down objects and he can color cells on the grid. The developer mode can be used to add additional actions to Robo so that he can accomplish even more. Missions can contain many assets and objects and, in turn, more interactions can be added.


All the actions that Robo can perform are represented in Blockly blocks. This includes Robo’s motions, rotations, and interactions with the environment. You can add many more actions by designing your own Blockly blocks, which can be done in the advanced levels as you master Python or JavaScript.


Gamified environments can add a lot of interaction and help bring focus and excitement to the learning process. Learners can never get bored when they are required to do some coding to pass a certain mission and claim the prize. In this case, the prize is RoboGarden coins, which allow learners to make in-game purchases, buy hints, or unlock extra missions.


The coins were designed to introduce an extra level of interaction that plays into the “learn to earn” concept that is adopted by RoboGarden in all of its programs. RoboGarden’s programs can help learners from elementary level through college until they begin their own programming career.


Why waste time? Programming is a learn-by-doing activity that can’t be mastered through reading alone. Start your learning journey with RoboGarden today. Register for free!

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